Toulky. Česky

Privacy policy

Effective from 1 November 2026

This page describes what personal data the Toulky game (the app on your phone and our server) processes, why, for how long we keep it, and what rights you have. The Czech version is the main one; this is a translation.

  • The game needs your phone's location to work. We do not store the route of your walks (the sequence of locations). We store what the game counts from it, and where and when you did what in the game: kilometres, roads walked, places visited, cards collected.
  • There are no ads in the game and no third-party analytics or advertising tools. We do not sell your data.
  • Other players do not see where you are.
  • You can download a copy of your data and delete your account right in the app, under Profile.
  • The game is for people aged 15 and over.

1. Who processes your data

The controller of your personal data is Tomáš Otta ("we"). For anything about your data, write to toulkygame@gmail.com. We have not appointed a data protection officer.

2. What data we process and why

2.1 Account and sign-in

Why: to run your account and sign you in (performance of the contract, i.e. the game's terms) and to protect accounts from misuse (our legitimate interest).

2.2 Location and movement

Why: location is the core of the game (performance of the contract); protection against cheating and players' safety are our legitimate interest.

2.3 Playing with others

Why: these features are part of the game (performance of the contract); moderation and protecting players are our legitimate interest.

2.4 Progress in the game

Level, experience points, Shimmer (Třpyt) and its movements, cards, stamps, the diary, purchases in the game, notification settings (e.g. your home town) and your choice about anonymous statistics. Why: the game does not work without them (performance of the contract).

2.5 Technical data and security

Why: the security of the service and fair play (our legitimate interest).

2.6 Anonymous footfall statistics

Once a day we count how many different players visited each place that day, and how many were in each area (hexagons of about 0.7 km²) each hour. Groups smaller than 20 players are never stored, and the team sees only numbers with random noise added, so nobody can be recognised in them. Anyone who may be a minor is not counted. For now only we use the statistics, to know where the game is played and to improve it. If we ever wanted to share them with towns or partners, it would be these anonymous numbers only, and we would update this policy first.

You are counted until you turn it off: Settings → Privacy → Anonymous statistics. Turning it off applies to the days not counted yet. Why: our legitimate interest; turning it off is how you exercise your right to object.

3. What stays on your phone

4. Who receives data

We do not sell data to anyone, we do not use it for advertising, and we do not track you in other apps or on the web. The game contains no third-party advertising or analytics tools. The server is in the European Union. Where a recipient processes data outside the EU (e.g. Google), it does so under the safeguards the GDPR requires (an adequacy decision or standard contractual clauses).

5. How long we keep data

Account, profile, progress and play history
For as long as the account exists, including where and when you collected cards and visited places (2.2). After you ask for deletion you can keep the account for 14 more days; then we delete it (Account deletion).
Latest location while playing
Only while connected; deleted on disconnect (if the server crashes, within an hour).
Places visited
The exact time of the visit and the GPS accuracy for 13 months, then only the day of the visit.
Detailed log of collected cards and play sessions
13 months, then only daily totals not linked to any player.
Records of suspicious locations
Coordinates for 90 days after the last occurrence, then, for as long as the account exists, only the kind, day and count.
IP addresses
By the next day at the latest (2.5).
Sign-ins on a device (token and device identifier)
A sign-in lasts 60 days from the last use of the app; we delete the record 7 days after it expires or you sign out.
Age refusals
Only a hash of the identity for 24 hours, to recognise a repeated attempt. Nothing else is stored.
Reports, team decisions and records of the team's actions
Also after the account is deleted, to handle repeated problems and to check the team's work; once the account is deleted they no longer hold your e-mail or nickname. This includes the texts of messages the team sent you.
Server logs
At most 14 days.
Database backups
At most 1 year; deleted data disappears from a backup when the backup is deleted.
Anonymous statistics
Not personal data; kept without a limit.

6. Security

The app talks to the server over encrypted connections only (HTTPS). We have no passwords; sign-in tokens are stored only as hashes. Pocket walk recordings are encrypted on the phone (AES-256). Only the team can reach the server, with SSH keys. Team members' access to data is limited by their roles, and their actions are logged.

7. Your rights

Under the GDPR you have the right:

Write to us at toulkygame@gmail.com from the e-mail address of the Google account you sign in with, so we can tell the account is yours. We answer within a month at the latest.

8. Age limit

Toulky is for people aged 15 and over. We do not create accounts for younger people. If we find that an account belongs to someone younger, we delete it. Parents can write to us at toulkygame@gmail.com.

9. Changes to this policy

When we change this policy, we update the date at the top. We announce significant changes in the game in advance.